Gareth Williams

I Make Games

I make videogames. Serial game jammer. Unity3D, Monogame. Made One Game a Month in 2013. Currently working on Jarheads, PicaVoxel, and Lairytales


Tag: Game Jam


  1. 1GAM December: Going Down

    My final One Game a Month entry for 2013 came from December's Ludum Dare jam, and I teamed up with Paul for the last time this year. We went into this LD with absolutely no game ideas, and we also had to cut the jam short by…

    Team Mango, 1GAM, Indie Games, Game Jam, Ludum Dare, LD48, LD72, One Game a Month, XNA, Going Down, LD28, Monogame, Games Development

  2. 1GAM May: RoboFight!

    RoboFight! is an example of a six-week idea that was implemented in twelve days. By that I mean that I bit off more than I could chew. I had the idea for a side-scrolling brawler à la* *Golden Axe, Double Dragon, Streets of Rage etcetera back in April with a…

    Team Mango, 1GAM, Indie Games, Game Jam, One Game a Month, XNA, RoboFight!, Monogame, Games Development

  3. 1GAM April: Other Space

    This month's One Game a Month submission was created during the Ludum Dare jam, and I teamed up with Paul again who whipped up some fantastic graphics. Other Space was created in 72 hours. At first, we struggled to match the game idea we had to the theme ("Minimalism"), but…

    Team Mango, 1GAM, Indie Games, Game Jam, Ludum Dare, LD48, LD72, One Game a Month, XNA, OtherSpace, Monogame, Games Development

  4. 1GAM January: You are the Villain / HeroBash

    My first offering for the One Game a Month challenge started out as a 48-hour game jam that happened over New Year's weekend. Myself and artist partner-in-crime Paul had been chatting about doing a game jam for a while, but unfortunately missed the last Ludum Dare. To make up…

    Team Mango, 1GAM, Indie Games, Game Jam, Ludum Dare, One Game a Month, XNA, HeroBash, Monogame, Games Development