Gareth Williams

I Make Games

I make videogames. Serial game jammer. Unity3D, Monogame. Made One Game a Month in 2013. Currently working on Jarheads, PicaVoxel, and Lairytales

Tag: Games Development

  1. 1GAM May: RoboFight!

    RoboFight! is an example of a six-week idea that was implemented in twelve days. By that I mean that I bit off more than I could chew. I had the idea for a side-scrolling brawler à la* *Golden Axe, Double Dragon, Streets of Rage etcetera back in April with a…

    Team Mango, 1GAM, Indie Games, One Game a Month, XNA, Game Jam, Monogame, Games Development, RoboFight!

  2. 1GAM April: Other Space

    This month's One Game a Month submission was created during the Ludum Dare jam, and I teamed up with Paul again who whipped up some fantastic graphics. Other Space was created in 72 hours. At first, we struggled to match the game idea we had to the theme ("Minimalism"), but…

    Team Mango, Indie Games, Game Jam, Ludum Dare, LD48, One Game a Month, XNA, OtherSpace, Monogame, Games Development, 1GAM, LD72

  3. 1GAM March: Super Turbo Racer '89

    March has come and gone, and with it - a new game! This month's One Game a Month submission took me way out of my comfort zone and into three dimensions. It's not often I make 3D games as I don't really have a head for maths, but I forced…

    Team Mango, 1GAM, Indie Games, One Game a Month, XNA, GravWalker, Monogame, Games Development

  4. 1GAM February: GravWalker

    I'm powering into February with GravWalker, a gravity-defying shoot-em-up that takes inspiration from the Amiga game Walker. It was one of my favourite games on my favourite platform and I think I've done well by it. I've also used the idea of a 360-degree rotating tilemap to create what I…

    Team Mango, Indie Games, GravWalker, 1GAM, One Game a Month, XNA, Monogame, Games Development

  5. 1GAM January: You are the Villain / HeroBash

    My first offering for the One Game a Month challenge started out as a 48-hour game jam that happened over New Year's weekend. Myself and artist partner-in-crime Paul had been chatting about doing a game jam for a while, but unfortunately missed the last Ludum Dare. To make up…

    Team Mango, 1GAM, Indie Games, Ludum Dare, One Game a Month, HeroBash, Monogame, Games Development, Game Jam, XNA